I'm trying to learn how to use pyode. I'm starting with 2D for now. To that end, I'm trying to create a simple pyode environment that I can play around with. I have been following the 3 tutorials here:
http://pyode.sourceforge.net/#startingI was able to follow along with the first two, but the third one which goes over collisions has been failing me. I tried simply copy and pasting the given code, but it seg faulted.

So I tried to write my own code using Pygame. I have two boxes falling onto a floor, but they don't behave anywhere near as expected. I'm also probably drawing them incorrectly because they will more often than not just pass right through each other.
Q: How do I draw an object such as it is represented in pyode?
I think I need this answered for me before I move on so I don't get confusing feedback from my tests. If you would like to run and / or peruse my code, you can get it here:
http://www.cs.rpi.edu/~tashjd/bad_pyode_bad.zip
A day is not complete with out a game of go.
The statements, "I'm up for that." and, "I'm down for that." mean exactly the same thing.